Support

LabCrystal Island was designed and developed at the North Carolina State University Center for Educational Informatics. Since its inception, more than forty curriculum specialists, computer scientists, game designers, educational psychologists, and digital artists have contributed to its research and development. Research on game-based learning conducted with Crystal Island has been reported in a broad range of publications. Support for the project has been provided by the National Science Foundation through the Directorate for Computer & Information Science & Engineering and the the Directorate for Education and Human Resources. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation. Additional support is provided by the Bill and Melinda Gates Foundation, the William and Flora Hewlett Foundation, the US Department of Agriculture, the Social Sciences and Humanities Research Council of Canada, and EDUCAUSE.

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Investigating the Role of Interest in Middle Grade Science with a Multimodal Affect-Sensitive Learning Environment

Support

National Science Foundation: Cyberlearning for Work at the Human-Technology Frontier Program (IIS-2016993), 2020-2023

Project Leadership

  • Principal Investigator: Jonathan Rowe
  • Principal Investigator: Jaclyn Ocumpaugh
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Improving Science Problem Solving with Adaptive Game-Based Reflection Tools

Support

National Science Foundation: ECR-EHR Core Research Program (DRL-1661202), 2017-2022

Project Leadership

  • Principal Investigator: James Lester
  • Co-Principal Investigator: Roger Azevedo
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Adapting to Affect in Multimodal Dialogue-Rich Interaction with Middle School Students

Support

National Science Foundation: Cyber-Human Systems Program (IIS-1409639), 2014-2017

Project Leadership

  • Principal Investigator: James Lester
  • Co-Principal Investigator: Kristy Boyer
  • Co-Principal Investigator: Bradford Mott
  • Co-Principal Investigator: Eric Wiebe

SSHRC-logoAffect Generation and Regulation During Co-Regulated Learning in Game-Based Learning Environments

Support

Social Sciences and Humanities Research Council of Canada, 2013-2014

Project Leadership

  • Principal Investigator: Roger Azevedo
  • Principal Investigator: James Lester

USDA-logoDevelopment of Novel Salmonella Control Practices and Integrated Education Program to Reduce Salmonellosis

Support

US Department of Agriculture: National Institute of Food and Agriculture (USDA-NIFA 2012-68003-19621), 2012-2017

Project Leadership

  • Principal Investigator: Hosni Hassan
  • Co-Principal Investigator: Amy Chilcote
  • Co-Principal Investigator: Matthew Koci
  • Co-Principal Investigator: Susan Parry
  • Co-Principal Investigator: Mitzi Stumpf-Downing
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Promoting Literacy Education in Rural Schools with Intelligent Game-Based Learning Environments

Support

Bill & Melinda Gates Foundation, William and Flora Hewlett Foundation, EDUCAUSE, 2011-2012

Project Leadership

  • Principal Investigator: James Lester
  • Co-Principal Investigator: Carol Brown
  • Co-Principal Investigator: Elizabeth Hodge
  • Co-Principal Investigator: Bradford Mott

NSF-logoModeling Student Affect in Game-Based Learning Environments

Support

National Science Foundation: Human-Centered Computing Program (IIS-0812291), 2008-2011

Project Leadership

  • Principal Investigator: James Lester

NSF-logoBayesian Pedagogical Agents for Dynamic High-Performance Inquiry-Based Learning Environments

Support

National Science Foundation: Advanced Learning Technologies Program (DRL-0632450), 2007-2009

Project Leadership

  • Principal Investigator: James Lester
  • Co-Principal Investigator: John Nietfeld
  • Co-Principal Investigator: Hiller Spires

 

 

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